Two costumed characters at the Eustis Estate in Save the Munbax.

Save the Munbax!

Categories

Interactive Entertainment

Client

Original Production

Project

Save the Munbax!

Services

Creative development, writing, executive production, and art direction

Year

2018

At a gathering of Boston’s magical community in 1898, a rare creature is in danger. Save the Munbax! invites guests into a historic mansion to discover what threatens the Northern Crested Dimmoth Munbax, and what they can do to save it.

At a gathering of Boston’s magical community in 1898, a rare creature is in danger. Save the Munbax! invites guests into a historic mansion to discover what threatens the Northern Crested Dimmoth Munbax, and what they can do to save it.

Visitors take magical classes, mix potions, solve puzzles, and question the characters they meet. Talking plants and nighttime trails lead the investigation beyond the drawing room. Each discovery draws the guests deeper into the effort to protect a creature on the brink of extinction.

Visitors take magical classes, mix potions, solve puzzles, and question the characters they meet. Talking plants and nighttime trails lead the investigation beyond the drawing room. Each discovery draws the guests deeper into the effort to protect a creature on the brink of extinction.

Created by Kellian Pletcher Adams and Lizzie Stark, the experience brings a fictional conservation movement to the Eustis Estate in Milton, Massachusetts. Its wizarding world draws on the real origins of the Audubon Society, connecting an evening of playable theater with the history of the place around it.

Created by Kellian Pletcher Adams and Lizzie Stark, the experience brings a fictional conservation movement to the Eustis Estate in Milton, Massachusetts. Its wizarding world draws on the real origins of the Audubon Society, connecting an evening of playable theater with the history of the place around it.